To make it fullscreen: activity android:name="YourActivity" android:theme="@android:style/Theme.NoTitleBar. Fullscreen To make the images fill the screen you should do it on your adapter, creating a View with MATCH_PARENT x MATCH_PARENT and in your ImageView you created on getView you should make it fill all the space: yourImageView. SetScaleType(ImageView.ScaleType.
FIT_XY).
To make it fullscreen: To make the images fill the screen you should do it on your adapter, creating a View with MATCH_PARENT x MATCH_PARENT and in your ImageView you created on getView you should make it fill all the space: yourImageView. SetScaleType(ImageView.ScaleType. FIT_XY).
I mean image scrolling. – Mighter Mar 15 at 16:20 Yes it will, your adapter should be responsible only to give the data to the Gallery, in case the images. The Gallery will be responsible to scroll the images.
– Marcos Vasconcelos Mar 15 at 16:39 And how do I create View with MATCH_PARENT x MATCH_PARENT? – Mighter Mar 16 at 13:20 1 yourImageView. SetLayoutParams(new LayoutParams(LayoutParams.
MATCH_PARENT, LayoutParams. MATCH_PARENT)); – Marcos Vasconcelos Mar 16 at 13:54.
Use this in Activity Manifest. Xml give property like this android:theme="@android:style/Theme.Black.NoTitleBar. Fullscreen" Thanks.
Next up, Google’s Street View gets the Android treatment with a built-in compass. That lets you pan around the location-based image, turning the handset into something of an augmented reality device. As you can tell by the applause, this was one of the most popular apps!
Google briefly touched on their work with developers, including the latest round of entries in their Android Developers Challenge. In this last video, a demo of Google Maps, you can see how closely the Android experience matches that of the desktop. All of the usual mapping options are present – satellite views, traffic, etc. – and, with a 3G network, load and update quickly.
Pac-Man on Android for the firs time!
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