Once try this GridView xmlns:android="schemas.android.com/apk/res/android" android:id="@+id/gridview" android:layout_width="fill_parent" android:layout_height="fill_parent" android:columnWidth="90dp" android:numColumns="auto_fit" android:verticalSpacing="10dp" android:horizontalSpacing="10dp" android:stretchMode="columnWidth" android:gravity="center.
Thanks for providing actual code :) this stops the images from overlapping however I want to make the images be stuck right next to each other without overlapping. – Xitcod13 Jul 22 at 7:37.
As Kaj has answered above, I am totally agree with him. Create a row layout file with ImageView only and then inflate the same layout in your ImageAdapter class. The main advantage of this kind of row xml layout is to have preview of the layout.
And while creating ImageView, be sure you define android:scaleType="center" so that it display in the center area.
Thanks for your help. Where can I find the preview of the layout? – Xitcod13 Jul 22 at 7:51 @Xitcod13 don't you get preview while designing layout?
– Paresh Mayani Jul 22 at 8:39 I got it thanks. Im just so use to editing the xml file by hand I forgot the other tab is even there – Xitcod13 Jul 22 at 20:19.
An option to having a hardcoded "image layout" in your code is to create a new layout for your ImageView. You then inflate the layout in your code. The benefit of that is that you can use the graphicla ui editor to see the properties, see a preview of how the ImageView behaves, and you make it easier to modify the behaviour without modifying the code.(You might e.g. Want to have a different layout for other screen sizes) Update: You can find an example of how to inflate a view here: API Demos, List14.
Thanks for your response. Im having hard time, however understanding what you mean by hardcoded? Do you mean "programmatic" UI layout?
And what meant by inflate the layout in your code. Maybe if you have some bits and pieces of a basic layout code to show me it would be easier to me to understand. – Xitcod13 Jul 22 at 7:20 I updated my reply with a link to an example that inflates a layout.
– Kaj Jul 22 at 8:08.
Instead of trying to figure out the layout in android xml file I have downloaded AndEngine for android and it worked perfectly for ordering the images so they are right next to one another. It also allows for screen scrolling and is pretty good when it comes to game design. Here is the link if anybody else is interested.
I am just having problems with images to resize so they fit the screen perfectly.
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