I believe you should be able to after you have embedded your script into an APK. Take a look at this on the android-scripting wiki.
But this APK still requires an installed interpreter which makes it not really comfortable. The APK includes a bootstrap installer but that does not work for me on the emulator.
Thanks for pointing that out. – Anonymous Jul 21 at 20:46.
So what actually happens when compiling an APK via the method described in the book is a little bit different than what you have described. What actually happens is that upon installation of the APK file it will check to see if the user has Python installed, not SL4A. If the user does not have Python installed it will prompt for a download, similar to how certain applications prompt to install BusyBox in order to use certain commands.
This means that the user doesn't need to have a scripting environment, or in fact even know what python is. As for compiling 3rd party modules/libs into your APK, what happens is when you are compiling in Eclipse it will point to the folder on the computer containing python, and compile from there. That means that all you need to do in order to get extra modules or libraries into the APK are to make sure that they are included in the folder that Eclipse looks to when compiling the APK.
By default I think that is your native Python folder, but I'm not 100% sure so somebody please correct me if I am wrong.
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