Cannot compile GLSL 3.30 shader with group array in Qt 4.7 application using QGLShaderProgram?

1) You are missing "struct" before Light in order to be a structure.

To handle the Uniform Buffer Objects in a similar way as Qt does for the Vertex Buffer Objects and Index Buffer Objects, I created this class.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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