Write one function. Take it in by value, then move it void Person::set_name(std::string name) { this->name_ = std::move(name); } Let the std::string decide how to copy itself.
Write one function. Take it in by value, then move it. Void Person::set_name(std::string name) { this->name_ = std::move(name); } Let the std::string decide how to copy itself.
1 Unfortunately, you need to be sure that the parameter type supports move, otherwise you'll end up with two copies. Is there a way to do this generically and without turning the function into a template? – avakar Sep 28 at 17:32 As long as the parameter supports move semantics this solution works perfectly.In the worst case (passing lvalue references) it will introduce only minimal overhead (one additional move assignment, so really cheap).
I like it. Thanks – Stefan Haller Sep 29 at 11:55.
Currently I’m playing around with rvalue reference (C++11, g++ with gnu++x0) and I want to implement move semantics in my classes, because it just feels „right“. Do I need to overload each function which normally would accept const lvalue reference to benefit from the rvalue references? I now want to use the setter with rvalue references and eliminate unnecessary copies.
Do I really need to overload every method this way? This seems very redundant to me. Is there any way to implement this easier?
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.