Before I start telling you if the game is any good, you should know that I thought Final Fantasy 13 was TERRIBLE in regards to what Final Fantasy usually provides us. Imagine every week on Monday for a year your dad gives you specially made taffy he created himself and it's of a unique taste that which you'd NEVER find on market. Suddenly this upcoming week you've been looking forward to getting that specially made taffy as your father hyped up the idea of a new flavor he created, Then when Monday arrives your father gives you a generic piece of peppermint candy.
Now how do you feel? If your feeling disappointment that's exactly how long time Final Fantasy fans felt like after the 5 year wait for FF13. Peppermint candy is great and all, but we wanted what we were getting before because you can't really find the same sort of uniqueness anywhere else.
Now is the game good? Yes The graphics, as you probably know, are gorgeous and are like sweet candy for your eyes. The level of detail they put into it is amazing.
The music, is amazing just as usual, but easily forgotten. Gameplay, is TECHNICALLY flawless, no glitches, everything is super slick and smooth, and everything moves very quickly. The game is not very interactive as an RPG should be and focuses most of all of your attention on visuals and effects.
The leveling up system "Crystarium" is needlessly over-designed, it tries to stress variability in how you level up, but the path set for you is OVERLY linear and the choices given are not many. The choices that are present usually consist of giving you a small upgrade in stats (Not to be confused with it being bonuses because that's not what they are, just normal increases.) or your occasional new ability. Depending on the stories chapter the player is forbidden to level up any higher than what they're given, as the game continues the points used to level up become insanely high and annoying to look at.
You'll be finding yourself spending 20,000 points or maybe even 100,000 points just to get the generic HP+4 node. The system could've been traded off for a traditional leveling system and it wouldn't have changed a thing about the game. The battle system is GREAT, it's a lesser version of the Final Fantasy 10-2 system, but instead of changing dress spheres you change paradigms or job roles.
Unfortunately the game ONLY lets you control one character and the rest are automatic, the AI can range from extremely helpful to slightly annoying, enough to make you wish to have full control. The summons are for all intents purposes useless, besides healing the party anything the summons can do you can do better with general gameplay, even their damage output aren't as helpful. One of the negatives that general people and fans don't like is that it takes the game a total of 20-30 hours to give you the full capabilities of its battle system, that's literally half of the game done so they could ease in new comers (as if anyone would be that darn slow >_>), until then though depending on your understanding of the system the battles will remain on the easy side and shoot up to excruciating once you hit the 30Hr mark.
Story: Very subjective, but I will tell you what I thought about it. WAAAYY too focused on the party without solid justification, the characters were mostly annoying and were either whining, complaining, or monologing, almost no humor can be found, characters have weak motivations, depressing tone throughout the entire game, characters have no motivation mid-game and are literally wandering about for hours, villains were underused, lacked screen time, and information, Datalog was key to fully understanding the story, vital story information to understanding the ending of the game is withheld until AFTER the player beats the game and completes the side missions. I did not like it.
Overall: Technically sound game with no technical issues, but the actual issues generally were based around the overall quality of the game. The graphics, as expected in this generation of games, are beautiful, but the aesthetics were wonky. The music was excellent, but most tracks were forgettable.
The gameplay is good, but mostly just based around visuals and effects, nothing bad but nothing deep either. The story was personally below average, the game came in expecting you to already know its world, bits of important information scattered here and there between the general story, flashbacks, and datalogs. The story was MUCH too focused on the party, because of this special side characters, villains, places, ETC all seem under-represented.
Final Fantasy 13 is definitely worth playing, its not as bad as fans imply sometimes, but it is a solid "Love it or Hate it" game and average RPG.
Well, unlike VII, it is extremely linear. However, the combat system is phenomenal and is the best out of all the final fantasy games. For me, the first 3 chapters were a little slow (there are 13 in total) but picked up quickly.
I love this game and even though the story is a little confusing, this is one of my favorite final fantasies along with IV and VII. I sunk at least 90 hours into this game, which is more than I have played any of the online multiplayer games I have. It's not for everyone, but you should at least give it a shot.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.