Flex equivalent of ProcessMessages and unresponsive UI during long loops?

The problem is that Flash is single threaded, i.e. Until a part of the code is running, no other processing can be made. You'll somehow need to break up the processing into smaller chunks and execute these chunks, say, on the enterFrame event.

I can tell you definitively that as of Flex 3, there is no built-in construct similar to the ProcessMessages functionality you are describing.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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