What about something like: public struct Foo : IComparable { public readonly int FirstLevel; public readonly int SecondLevel; public readonly int ThirdLevel; public readonly int FourthLevel; public int CompareTo(Foo other) { int result; if ((result = this.FirstLevel. CompareTo(other. FirstLevel))!
= 0) return result; else if ((result = this.SecondLevel. CompareTo(other. SecondLevel))!
= 0) return result; else if ((result = this.ThirdLevel. CompareTo(other. ThirdLevel))!
= 0) return result; else return this.FourthLevel. CompareTo(other. FourthLevel); } }.
1 (Foo other) can't be null - it's a struct, so no need to test for it. – Russell Troywest Nov 30 at 13:37 that came to my mind either ... additionally i'm just curious if I can somehow enhance & or sth alike ... – Andreas Niedermair Nov 30 at 13:40 @RussellTroywest, right, corrected. I had class in mind when I've been writing this.
– MichaÅ‚ Powaga Nov 30 at 13:40 @AndreasNiedermair it stops comparing just after it finds first difference so it looks fine for me, but I can't say that there's no better way. I just don't see it ;-). – MichaÅ‚ Powaga Nov 30 at 13:59.
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