How do you determine the AEP/MAEP values for effects like Minor Speed, PVP trinket effects, etc. that cannot be easily measured or calculated?

These effects are even harder to score than measurable trinket proc effects. Oftentimes, what I do is assign an "opportunity cost" value to that effect. What this means is assigning a value that is equal (or better than) the AEP/MAEP rating of the next best alternative.

An example of this would be the AEP value I've assigned to Minor Running Speed effects. Pre-Burning Crusade, players often had to choose between two enchants for their boots - - 7 Agility or Minor Speed. With this in mind, I used to give Minor Speed a general value of 7 AEP to make it equal to the 7 AEP you would have gotten if you'd chosen 7 Agility.

Now that I've recently added separate PVE & PVP columns to my charts for special abilities, I've assigned two different values for Minor Run Speed effects to denote their differing value in PVP vs. PVE. More.

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