How many animators did it take to make the short animated film Sucker punch by Ben hibon and how many to make it 100 min?

Remember that it isn't completely 3D or 2D there is less labor involved Asked by Kyubihollow 6 months ago Similar questions: animators make short animated film Sucker punch Ben hibon 100 min Entertainment > Animation.

Similar questions: animators make short animated film Sucker punch Ben hibon 100 min.

Sorry. And that's with a full animation crew at Sony Imageworks and Sony Animation.

Okay you count:Visual Effects byMatthew Adams .... digital compositor: Animal LogicBriana Aeby .... visual effects production manager: Prime Focus LALee Alexander .... matchmove artist: MPCLaurence Andrews .... digital artist: layoutSean Araki .... systems administrator: PixomondoBrent Armfield .... visual effects coordinator: Animal LogicVaughn Arnup .... matchmove supervisorVaughn Arnup .... roto supervisorAymeric Aute .... visual effects artistFerda Guray Ayaokur .... track/matchmove artistNithin Babu .... roto artist: The Moving Picture CompanyAloys Baillet .... lead software developerSotiris Bakosis .... effects artist: Animal LogicLyndon Barrois .... animation directorRomain Bayle .... matte painting supervisorGregory Bellis .... matchmove artist: Animal LogicRiley Benard .... digital compositor: Prime Focus World VFXJerome Berglund .... visual effects production assistant: Prime FocusPetter Bergmark .... senior texture artistMichael Bilog .... visual effects accountantEmmanuel Blasset .... cg supervisor: Animal LogicAlex Blatt .... additional visual effects editorLaurie Blavin .... senior recuiter: MPCFlorin Boieriu .... digital compositor: Prime Focus LAMark Boorer .... data technician: Animal LogicLandon Bootsma .... digital compositor: MPCJelmer Boskma .... character modelerYanick Bourgie .... lead digital matte painter: Animal LogicChristopher Boylan Jr. .... rigging artistPaul Braddock .... digital effects artistRavinder Brar .... digital artistAndy Brown .... visual effects supervisor: Animal LogicJames Brown .... visual effects production assistantRandy Brown .... digital compositor .

Andreas Bundenthal .... effects artistJan Burda .... compositor: PixomondoRobert Burden .... visual effects artistHeiko Burkardsmaier .... visual effects business affairs: PixomondoJeffrey Burt .... lead layout artistIvan Busquets .... lead compositorSebastian Butenberg .... character animators: PixomondoMartin Bönnle .... dgital compositor: PixomondoFrancesco Canonico .... animatorQing Cao .... rotoscope/paint: PixomondoDamien Carr .... visual effects coordinatorEan Carr .... compositorSteve Casa .... 3d scan technicianKorey J. Cauchon .... visual effects producer: Prime FocusAdrian Chan .... look dev artist / senior character modelerAndrew Chapman .... cg supervisor: Animal LogicChristopher Chen .... visual effects producer: Pixomondo BeijingGeorgios Cherouvim .... effects technical director: MPCTrevor Chong .... effects technical director: MPCRyan B. Clarke .... digital compositor: MPCJames Cochrane .... visual effects coordinatorPatrick Conaty .... digital compositorClara Coulter .... Lidar technicianStuart Cripps .... compositing supervisorChristopher Crouzet .... lead character technical director: Animal LogicKevin Culhane .... animator: Prime FocusEnid Dalkoff .... digital compositorPedram Daraeizadeh .... render wranglerAdam Davis .... head of crowd sim: MPCWillam Day .... VFX editor: PixomondoYoshi DeHerrera .... 3d scanning & modelingChristian Deiß .... visual effects technical director: PixomondoKevin Del Colle .... digital film scannerStanley A.

Dellimore .... head of layout: MPCJohn 'D.J. ' Des Jardin .... visual effects supervisor (as John 'DJ' DesJardin)Shiv Dholakia .... visual effects artist .

Anthony Di Ninno .... animatorCraig Dibble .... senior systems engineer: Animal LogicBen Dishart .... senior surfacing artist: Animal LogicDamian Doennig .... division DFX supervisor: PixomondoFlorian Doetsch .... 3d digital artists: PixomondoPaolo Dominici .... character td: Animal LogicPeter Dudley .... compositorGeorg Duemlein .... research & development technical directorBoris T. Duepré .... cg supervisor: PixomondoBoris T. Duepré .... division dfx producers: PixomondoSimon Dye .... compositorKishan E.

Chandran .... matchmove artist: The Moving Picture CompanyScott Eade .... layout artist: mpcRobert East .... lighting technical directorBrett Ellis .... digital artistTheresa Ellis .... digital compositor: PixomondoKent Estep .... digital effects artistThilo Ewers .... art director: PixomondoThilo Ewers .... environment supervisor: PixomondoDevin Fairbairn .... tracking supervisor: Prime Focus VFXMarco Fanari .... 3d digital artist: PixomondoJan Fiedler .... visual effects coordinator: PixomondoFelix Fissel .... senior it manager: PixomondoMike Ford .... animatorJason Forster .... compositorRaffaele Fragapane .... character supervisor: Animal LogicFortunato Frattasio .... visual effects artist: DigiscopeLaura Fremmerlid .... paint/roto artist: Prime FocusXiangxiang Fu .... rotoscope/paint: PixomondoJohn Fukushima .... digital compositorJason Gagnon .... environment modeler / lighting td: MPCJigesh Gajjar .... matchmove supervisor: The Moving Picture CompanyIgnacio Garcerón .... visual effects artistThibault Gauriau .... td effect: MPCReza Ghobadi nic .... crowd technical director: Animal LogicMathew Giampa .... digital compositorDaniela Giangrande .... visual effects production manager: Animal LogicBen Gillingham-Sutton .... roto/prep supervisorMaribeth Glass .... lighting technical directorRainer Gombos .... visual effects supervisor: PixomondoElias Gonzalez .... matte painterVirginie Goulet .... digital compositorPierre Grage .... senior technical director, effects: Animal LogicMatt Greig .... lead compositor: Animal LogicJörn Großhans .... compositing supervisor: PixomondoEric Guaglione .... head of animationDavid Gurrea .... senior digital artist: Animal LogicLisa Hansen .... visual effects coordinator: Pixomondo .

Alexander Hartwin .... visual effects: Animal LogicEdwina Hayes .... visual effects producer: Animal LogicDaniel Heckenberg .... lead software developer: Animal LogicOliver Heinrich .... digital compositor: PixomondoJan Heinze .... division dfx producers: PixomondoGunnar Heiss .... digital compositor: PixomondoPatrick Henry .... witness referenceAlan Hernandez .... lighting tdNicole Herr .... senior character animator: Animal LogicBryan ... visual effects supervisor: Prime Focus Visual EffectsCyrus Hogg .... senior technical directorXiandeng Huang .... digital compositor: PixomondoChristoffer Hulusjö .... technical director: Prime FocusNeil Huxley .... art director / motion graphics supervisor: Prime .

What is your reference, and sources Kyubihollow 6 months ago .

Philip Nussbaumer .... digital compositor: PixomondoAlex Oddbratt .... fx TD: Animal LogicAlfie Olivier .... animatorTobbe Olsson .... 3d digital artists: PixomondoPhil Outen .... digital artist: Animal LogicChristophe Pacaud .... digital compositorScott Palleiko .... digital effects artist: Animal LogicSuresh Pandi .... roto artist: mpc: MPCGurpreet Singh Pannu .... matchmove artist: MPCChristian Paradis .... cg supervisor: MPCGoran Pavles .... effects artist: PixomondoJared Pecht .... digital film scannerTobias Pfeiffer .... visual effects editor: PixomondoDiego Piccinato .... digital compositor: MPCJason Pomerantz .... production supervisor (IMAX Version)Andrew Poole .... visual effects coordinatorChristian Poullay .... matchmoverDave Preciado .... motion editorNina Pries .... compositor: PixomondoAitor Prieto .... software engineer: research and developmentRajasekar Prince .... matchmove artistJeremy Pronk .... technical director: Animal LogicFranzisca Puppe .... division dfx producers: PixomondoMichael Ralla .... digital compositor: Animal LogicMichael Ranalletta .... digital compositor: MPCAmbrish Rangan .... matchmove artist: MPCLance Ranzer .... digital compositor: PixomondoJonathan Reynolds .... visual effects artistJohannes Richter .... digital artistColin Riley .... compositor: mpcAndrew Ritchie .... lead layout artist: Animal LogicBrian Ritz .... visual effects artistAndrew Roberts .... lighting and rendering leadTavis Roberts .... render wranglerGuillaume Rocheron .... visual effects supervisor: MPCPhilip Rosado .... tracking artistSean Rowe .... digital film scannerAlvin Roxas .... render wrangler: MPCChris Ryan .... senior technical directorChristopher Sage .... environment lead: PixomondoChristopher Sage .... lead environment artist: PixomondoPierre Salazar .... digital artistDaryl Sawchuk .... animation supervisor: The Moving Picture CompanyStephan Schaefholz .... digital compositor: Pixomondo .

Jakob Schmidt .... senior effects technical directorFlorian Schroeder .... lead digital compositor: PixomondoLászló Sebõ .... senior pipeline developerPrateep Siamwalla .... trackingDomenick Simpson .... digital artist: lightingAaron Sims .... visual effects designerNick Sinnott .... camera tracker: Prime Focus VFXChristian Sjostedt .... lighting technical directorChristian Sjostedt .... surfacing technical directorJessica Clare Smith .... compositorPerry Hyunwoo Sohn .... senior integration artistCameron Sonerson .... lead previsualization artistJeremy Spencer .... supervising assembly TDJuri Stanossek .... division vfx supervisor: PixomondoDebbie Steer .... visual effects coordinator: Animal LogicDaniel Stern .... effects artist: PixomondoSusan Stewart .... digital matte painter: Prime Focus VFXJonathan Stone .... visual effects producer: Pixomondo LADavid Stopford .... effects technical directorTrevor Strand .... visual effects compositorMoritz Strothmann .... digital compositor: PixomondoJulien Stuart-Smith .... look development MPCJonas Stuckenbrock .... digital compositor: PixomondoFrederick George Stuhrberg .... 3D scanningHaidong Sun .... 3d digital artists: PixomondoRichard Sur .... senior lighting technical director: Animal LogicLubos Gerardo Surzin .... matte painting/conceptPaul Taylor .... character animator: PixomondoAdam Teale .... digital compositor: Animal LogicAnna Terekhova .... digital compositor: Prime FocusJeff Tetzlaff .... model / texture lead: Prime Focus Visual EffectsMark Theriault .... visual effects artistGavyn Thompson .... lighting artist: Pixomondo LAJoel Thompson .... visual effects editorVivienne To .... creature designerPeter Toufidis .... senior matte painter: MPCNhat Phong Tran .... digital compositor: PixomondoPhi Tran .... digital artist: Prime Focus VFXTong Tran .... 3d artistAdam Trowse .... compositorDenis Trutanic .... track/matchmove artist: PixomondoKeith Patrick Turner .... previsualization artistRandy Ui .... CG artistChris Uyede .... lead modellerMartijn van Herk .... technical directorMartijn van Herk .... visual effects artistBil Van Ness .... character animatorVasantharajan.g. D .... matchmove artistHristo Velev .... digital effects artistSören Volz .... digital compositor: PixomondoBen Walker .... digital matte painterFaye Walkington .... data operationsKevin Wang .... motion editorXiaowei Wang .... digital compositor: PixomondoRobert Ward .... visual effects artistTamara Watts Kent .... visual effects producerJohannes Weiss .... track/matchmove artist: PixomondoMartin Wellstein .... 3d digital artists: Focus VFXMark Intravartolo .... senior Inferno artistAnna Ivanova .... senior texture artistManovigianek Jehman .... 3D integration artistYulin Ji .... 3d digital artists: PixomondoBenjamin Jones .... render wranglerBryan Jones .... compositorDinesh K. Bishnoi .... matchmove artist: The Moving Picture CompanyPatrick Kavanaugh .... 2D supervisor: Prime FocusSalauddin Kazi .... crowd technical director: Animal LogicJeffrey Kember .... fx supervisorChristian Kesler .... digital matte painter: Animal LogicKatharina Keßler .... visual effects coordination assistant: PixomondoAlisa Khosrovschahi .... visual effects production assistant .

Jiwoon Kim .... digital compositorDan Knight .... digital compositor: PixomondoAnnika Koch .... visual effects production assistant: PixomondoMuzaffer Korkut .... digital artistMuzaffer Korkut .... effects technical director: MPCAaron Kramer .... lighting artistMathew Krentz .... digital compositor: Animal LogicArnand Kularajah .... visual effects asset managerMartin Kulig .... 3d digital artists: PixomondoThomas Kuo .... digital film scannerJason Labbe .... rigging td: Prime FocusKen Lam .... digital compositor: Animal LogicMichael Lankes .... digital compositor: PixomondoWendy Lanning .... visual effects producer: Prime Focus Visual EffectsShandy Lashley .... visual effects coordinatorMichelle Ledesma .... visual effects coordinatorTim LeDoux .... digital compositorRichard S. Lee .... concept artist: PixomondoRichard S. Lee .... digital matte painter: PixomondoSteven Lees-Smith .... support engineering supervisor: Animal LogicEric D Legare .... visual effects technical directorAndrew H.

Leung .... previsualization supervisorSebastian Leutner .... division dfx producers: PixomondoBryan Litson .... lookdev artist / lighting tdStefan Litterini .... visual effects artist: Animal LogicLiwen Liu .... 3D tracking/matchmove: PixomondoDave Lockwood .... digital compositor: PixomondoGregory Louden .... visual effects technical assistantBlaine Lougheed .... visual effects set coordinatorMatthias Lowry .... compositorRussell Lum .... visual effects production managerDemis Lyall-Wilson .... digital compositor: Animal LogicPhilip Lücke .... digital compositor: PixomondoMark MacDonald .... visual effects production assistantDawn Brooks Macleod .... visual effects producer: MPCMatt Magnolia .... visual effects coordinator: Warner BrothersAngela Magrath .... lead character technical directorKevin Mah .... senior technical director: effects: Animal LogicAdica Manis .... associate vfx producer: PixomondoKern Marcel .... effects artist: PixomondoSven Martin .... division vfx supervisor: PixomondoDirk Mauche .... senior modeler: Animal LogicGeorge McCarthy .... visual effects editorKenn McDonald .... animation supervisor: Animal LogicGraeme McGirr .... lighting lead: Animal LogicClaire McLachlan .... digital compositor: Prime FocusJames McPhail .... effects technical director: MPCPieter Mentz .... effects artist: PixomondoPieter Mentz .... senior visual effects artistJeremy Mesana .... animatorRob Meyers .... 3d digital artists: PixomondoDiana Miao .... digital environments artistRyan Mintenko .... digital artistJonathan Mitchell .... visual effects artistJambunatha Mn .... matchmove artist: The Moving Picture CompanyMo Mohamoud .... visual effects coordinatorStephanie Molk .... visual effects artist: Animal LogicPat Moreira .... matchmoverHenrique Moser .... roto/paint artistMohsen Mousavi .... cg effects supervisor: Pixomondo StudiosHarry Mukhopadhyay .... lead effects technical director: MPCThierry Muller .... digital compositor: Animal LogicNorah Mulroney .... digital compositorTim Mulvihill .... visual effects editor: mpcDevan Mussato .... character td: MPCChris Nabholz .... lighting technical directorLeona Naidoo .... visual effects editorNicholas Nakadate .... visual effects artistMartin Newcombe .... surfacing artistCarlos-Christian Nickel .... senior lighting technical directorSam Nixon .... senior integration artistJames P. Noon .... trackingJohn Norris .... business affairs: The Aaron Sims CompanyJoshua Nunn .... lighting technical director: Animal Logic .

PixomondoBruno Werneck .... concept artist: PixomondoGenevieve West .... vfx producer: Prime FocusChad Wiebe .... digital effects supervisor: Prime Focus Visual EffectsMark Williams .... senior rendering research and development engineerChris Wood .... digital compositor: MPCWenjing Wu .... lead compositor: PixomondoKlaus Wuchta .... lead compositor: PixomondoXye .... trackingTuba Yalcin .... effects technical director: MPCBo Yang .... rotoscope/paint: PixomondoKelvin Yee .... visual effects production assistantRyan Yee .... senior animatorTeh-wei Yeh .... lighting technical director: MPCYangyang Yu .... digital compositor: PixomondoPouya Zadrafiei .... visual effects artistAttila Zalanyi .... lead effects animator: PixomondoRiccardo Zanettini .... lighting lead/compositor: PixomondoOliver Zangenberg .... character animator: PixomondoHaibing Zhang .... 3d digital artists: PixomondoLe Zhang .... rotoscope/paint: PixomondoLongbiao Zhang .... 3D tracking/matchmove: PixomondoPeng Zhang .... 3D tracking/matchmove: PixomondoBin Zheng .... rotoscope/paint: PixomondoYan Zhou .... 3D tracking/matchmove: PixomondoHenrik Zähringer .... 3d digital artists: PixomondoTony Alexander .... senior lighting technical director: MPC (uncredited)Clemens Bast .... vfx intern: Pixomondo (uncredited)Linus Burghardt .... compositor: Pixomondo (uncredited)Ebru Gönül .... compositor: Pixomondo (uncredited)Sven Hartmann .... visual effects editor: Pixomondo (uncredited)Joni Jacobson .... executive producer: Pixomondo (uncredited)Paul King .... vfx coordinator: Prime Focus (uncredited)Natalie Meffert .... compositor: Pixomondo (uncredited)An Nguyen .... software developer: Animal Logic (uncredited)John F.K. Parenteau .... executive producer: Pixomondo (uncredited)Will Reichelt .... digital supervisor: Animal Logic (uncredited))Emil Stefanov .... digital effects artist: Pixomondo (uncredited)Sonja Waldraff .... recruiter: Pixomondo (uncredited)Marc W. Widmann .... vfx intern: Pixomondo (uncredited) .

Oh, but this is to the Actual film, not Ben s Short Animated film. The actual movie is a much bigger project the animated short is not. Do you know anything about the animated short?

Kyubihollow 6 months ago .

It was only one dated 2011. I imagine from the number of different digital sfx companies and crews it must be a full film. Enter your title at URL1 maybe you can find the piece you want.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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