This may help... ImageIO framework (CGImageSource...) similar Q to accessing UIImage properties without loading in memory the image.
I assumed, since the images were being displayed, they be loaded anyway, but this is a good solution – jrturton Nov 13 '11 at 17:45 Thanks... it works... :) – Pravara Patil Nov 21 '11 at 18:26.
Create a UIImage from the file, using imageWithContentsOfFile:. The size of the image is held in the size property of your new UIImage object.
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