You need to use a function that checks whether the plugin windows are open or not and then acts accordingly. This should work and will also jump back to the window that you started in.
You need to use a function that checks whether the plugin windows are open or not and then acts accordingly. This should work and will also jump back to the window that you started in: function! ToggleNERDTreeAndTagbar() let w:jumpbacktohere = 1 " Detect which plugins are open if exists('t:NERDTreeBufName') let nerdtree_open = bufwinnr(t:NERDTreeBufName)!
= -1 else let nerdtree_open = 0 endif let tagbar_open = bufwinnr('__Tagbar__')! = -1 " Perform the appropriate action if nerdtree_open && tagbar_open NERDTreeClose TagbarClose elseif nerdtree_open TagbarOpen elseif tagbar_open NERDTree else NERDTree TagbarOpen endif " Jump back to the original window for window in range(1, winnr('$')) execute window . 'wincmd w' if exists('w:jumpbacktohere') unlet w:jumpbacktohere break endif endfor endfunction nmap \ :call ToggleNERDTreeAndTagbar().
Oooh lovely! Works perfectly. And thanks for the "jump back to the original window feature".
Was also what I was looking for – Christian Fazzini Jul 10 at 14:15.
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