How to update opengl modelview matrix with my own 4x4 matrix?

If you want to apply your transformation to current transformation already in OpenGL matrix stack, then you should write.

For OpenGL-2.1 and earlier use glLoadMatrix or glMultMatrix, depending on the task at hand.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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