Java game with tiled map background problem?

The main issue I see is that you are drawing your images at 1-pixel increments. You should probably be multiplying I and j by the width and height of a tile, respectively.

The main issue I see is that you are drawing your images at 1-pixel increments. You should probably be multiplying I and j by the width and height of a tile, respectively. Additionally, you are loading your images once to cache them (in loadImages()), and then again on every single loop iteration.

Very slow, and pointless.

Also, I can see that I have a very big mistake with the array because it is not 2d... – Eristikos Mar 28 at 21:32.

Problem solved. There was an error array out of bounds due to the fact that the the array width was 4 and the height was 3.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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