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Based on the answer of this question I found a working solution.
Based on the answer of this question I found a working solution. 1. Include references to the Batik SVG Toolkit jars 2.
Implement your own Transcoder (based on this answer by Devon_C_Miller) class MyTranscoder extends ImageTranscoder { private BufferedImage image = null; @Override public BufferedImage createImage(int w, int h) { image = new BufferedImage(w, h, BufferedImage. TYPE_INT_ARGB); return image; } @Override public void writeImage(BufferedImage img, TranscoderOutput out) { } public BufferedImage getImage() { return image; } } 3. Get a BufferedImage from your svg (based on hint in this answer by John Doppelmann) String uri = "path_to_svg/some.
Svg"; MyTranscoder transcoder = new MyTranscoder(); Transcodingnts hints = new Transcodingput(ImageTranscoder. KEY_WIDTH, 20f); //your image width hints. Put(ImageTranscoder.
KEY_HEIGHT, 20f); //your image height hints. Put(ImageTranscoder. KEY_DOM_IMPLEMENTATION, SVGDOMImplementation.
GetDOMImplementation()); hints. Put(ImageTranscoder. KEY_DOCUMENT_ELEMENT_NAMESPACE_URI, SVGConstants.
SVG_NAMESPACE_URI); hints. Put(ImageTranscoder. KEY_DOCUMENT_ELEMENT, SVGConstants.
SVG_SVG_TAG); hints. Put(ImageTranscoder. KEY_XML_PARSER_VALIDATING, false); transcoder.
SetTranscoding TranscoderInput input = new TranscoderInput(url.toExternalForm()); transcoder. Transcode(input, null); BufferedImage bufferedImage = transcoder.getImage(); 4. Create an InputStream from BufferedImage ByteArrayOutputStream outputStream = new ByteArrayOutputStream(); JPEGImageEncoder imageEncoder = JPEGCodec.
CreateJPEGEncoder(outputStream); imageEncoder. Encode(bufferedImage); byte bytes = outputStream.toByteArray(); InputStream inputStream = new ByteArrayInputStream(bytes); 5. Add the image to your ImageView //javafx.scene.image.
Image Image image = new Image(inputStream); //javafx.scene.image. ImageView ImageView imageView = new ImageView(); imageView. SetImage(image); this.getChildren().
Add(imageView); Hope this will help!
Thanks! But don't javafx handle raw image data? – Mr_Qqn Jul 30 at 9:23 @Mr_Qqn: Currently I don't know about any support concerning handling raw image data.
Personally, I would prefer an ability of the API to convert SVG files to Java code as described here. – pmoule Jul 30 at 11:15 But unlike fx scripts java classes are compiled, so I don't think that would be a good thing. – Mr_Qqn Aug 1 at 10:53.
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