You need to tell the compiler the base directory where Boost is intalled. You can do that with the compilers I command line option.
You need to tell the compiler the base directory where Boost is intalled. You can do that with the compilers -I command line option: g++ -I/opt/local/include ...
– Phil Salesses Apr 28 '10 at 6:00 1 It worked, but I'm still curious.P.S.For anybody that wants to know how to build SLAM6D on a mac: Open makefile. Options (after being renamed from makefile.options. Macosx) and add this line at the bottom with the other CFLAGS CFLAGS += -I/opt/local/include – Phil Salesses Apr 28 '10 at 6:03 @pinnacler - you could do ln -s /opt/local/include/boost /usr/include – R Samuel Klatchko Apr 28 '10 at 6:09.
Add one of these paths to your include path. You can include the version using this include: #include which defines: #define BOOST_VERSION 104200 #define BOOST_LIB_VERSION "1_42" Use this to verify if your compiler is using the version you want it to use.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.