AFAIK the buffers that MediaPlayer creates internally are for storing decompressed samples, not for storing prefetched compressed data. I suspect your stuttering comes from I/O slowness as it loads more MP3 data for decompression.
Depending on your activity workflow, when the MediaPlayer is first initialized you could set the preparation listener and then call mPlayer.prepareAsync() later once you're actually loading the resource, then start playback there. I use something similar, albeit for a network-based streaming resource.
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