Two issues: myArray is most likely nil, which explains why its -count is 0 and adding anImage does nothing. You have to declare the pointer variable in your . H file (as you did), but where is myArray = NSMutableArray alloc init?
It should be in one of your initialization methods You probably want to release anImage, not imageLoader.
Two issues: myArray is most likely nil, which explains why its -count is 0 and adding anImage does nothing. You have to declare the pointer variable in your . H file (as you did), but where is myArray = NSMutableArray alloc init?
It should be in one of your initialization methods. You probably want to release anImage, not imageLoader.
It should be in one of your initialization methods. You probably want to release anImage, not imageLoader.
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