Chris Spiegel has indeed found a way to do this. Here it is, copied verbatim from an e-mail he submitted to the Mega-Tokyo message board: For me, a significant part of old Sierra games is the music, and I'm sure others may agree somewhat. However, I don't have /dev/sequencer support so stock FreeSCI doesn't play music (of course).
"If only I could pipe the output into TiMidity, I'd have music!" I thought. Well, the genius behind TiMidity has added the ability to run a TiMidity server that accepts MIDI data as to be sent to /dev/sequencer.
"If only there were a way to convince FreeSCI to use this server" I thought. Well guess who again came to the rescue? Yep, Masanao Izumo strikes again.
This page has a link to timidity-io. C, a fantastic piece of work that, when built into an application, takes over some syscalls to fake an OSS /dev/sequencer. Basically, all you have to do is add the lines SEQ_DEFINEBUF(128); #define seqbuf_dump timidity_seqbuf_dump near the top of the file, build it ... more.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.