I have not tested this, but it might be worth trying to use data URIs for the src of the audio clips that need to be played simultaneously. This would prevent the server hit when you clone the element - although the fact that it is downloaded each time really sounds like a browser bug. I would think it should be pulled from browser cache.
I have not tested this, but it might be worth trying to use data URIs for the src of the audio clips that need to be played simultaneously. This would prevent the server hit when you clone the element - although the fact that it is downloaded each time really sounds like a browser bug. I would think it should be pulled from browser cache.
Looks like someone has tried this already: Is it possible to use data URIs in video and audio tags?
There is no need to cloneNode the audio object. Just call play() on the same object from JavaScript and it will play each time the function is called. If it is already playing, it will restart.
See https://developer.mozilla. Org/En/Using_audio_and_video_in_Firefox#Controlling_media_playback.
The poster wants multiple instances of the same sound playing simultaneously. – ithcy Jan 19 at 19:29 @ithcy exactly ;) – pictuga Jan 20 at 17:49.
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