Move your inline functions to your header file. Inline functions need their entire definitions in the header files because of how they integrate with the rest of your code. The compiler will (maybe) attempt to insert the code at all locations where the function is called, so it needs to be visible in the header file similar to how templates need to be entirely present in the header file.
The inline keyword should allow the definition of the inline function in the . Cpp file. And in fact, when I cut-and-paste the code in the question into Visual Studio 2010, it compiles and executes just fine.
– JoeFish Oct 25 at 19:59 I use Code::Blocks and mingw myself. I got rid of all problems by placing the entire definitions in the header file. Personally, I don't recommend placing the implementation into the .
Cpp file. If it's a short function, it won't clutter things up in the header. If it's a long function, maybe it shouldn't be inline.
:D – TheBuzzSaw Oct 25 at 20:03 Can't say I disagree, and it should definitely make the problem disappear. But I am very curious to why he/she's having the problem in the first place, since the code appears valid. – JoeFish Oct 25 at 20:10 Before I knew about moving them to the header file, I would use the inline keyword in both places (prototype and definition).
That seemed to make it behave, but I learned later about keeping it all in one place. – TheBuzzSaw Oct 25 at 22:16 Yes, this was the problem. I have thought that the compiler could, elsewise to templates, insert the object-compiled code instead of the real C++ code.
Thanks! – Niklas R Oct 257 at 14:34.
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