Pros & Cons on different game engines [closed]?

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I've been working with the XNA-Framework(only in 2D) for over a year now. Now I want to try and start a bigger 3D-project. But somehow I have difficulties to decide which engine/Framework I should use.

So far I gathered three possible Frameworks, I want to list here: XNA with the OX-engine: I already have some experience with XNA and the Ox-engine seems to be the best possible open source engine I could use here. OGRE-engine: Always wanted to get a little deeper into C++ and the engine seems to be well documented. Cryengine/Sandbox 2 or higher: Well this one also needs C++ knowledge, seems to be user friendly and lets face it one of the most powerful engines out there.

My goals are to start learning 3D-programming and to realize first 3D projects by taking baby steps. So the question is what engine would you guys recommend? Is there any other stuff I have overseen?

As mentioned before getting a little more into C++ would be great to but it is not a "must have" as I alredy worked with C/C#. Most important to me would be that I could lear stuff that I can use later on for example in other Frameworks. Thanks in advance!

C++ game-development 3d-graphics engine link|improve this question asked Sep 21 '11 at 11:09bodycountPP866 92% accept rate.

4 You will probably get a better response @ gamedev.stackexchange.com – Alex K. Sep 21 '11 at 11:12.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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