You should place your images into UIImageView. After this check user taps and simply change image property in UIImageView to new image.
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I am creating a application to learn IPhone application development. It will look like
that. Now I want when user tap on any image then the tapped image will replace by any other image.How can I do that. I am just drag and dropping the images and labels from library to xib file. Is it correct way to draw that look or should I use any other way to draw that look and feel.
Iphone xcode xcode4 ios-simulator link|improve this question asked Aug 5 '11 at 10:34vkwave6310 61% accept rate.
See this link developer.apple.com/library/ios/#samplec... – ram Aug 5 '11 at 10:39 in this link you will get idea how attach tap on image and function of tap. In function of tap instead of zoom you show image view – ram Aug 5 '11 at 10:40.
You should place your images into UIImageView. After this check user taps and simply change image property in UIImageView to new image. Code like this (in your viewController, for example) -(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ UIView *imgView = touches anyObject view; if (view isKindOfClass:UIImageView.
Class){ UIImage *newImg = UIImage imageNamed:@"newImg. Png"; // newImg. Png should be in bundle (UIImageView*)view setImage:newImg; } }.
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