Rotating image causes outofmemory Exception?

I got it working. I never figured out the "Out Of Memory" Exception. Instead I used the RotateFlip method hanging of the Image Class.

Looking at the RotateFlip code, in Reflector, it's a direct call into the Native Library. The drawback to this method, is you can only rotate in 90 degree increments. For me it's works great.

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