A way is to pass the ImageSource to the constructor of the WriteableBitmap and then use the Pixels property of the WriteableBitmap to get to the pixel data.
– Chris Hendry Mar 25 at 5:29 The pixels property is a byte array. Byte arrays can be serialized. What are you trying to accomplish?
Do you wish to encode the image as a JPG, PNG,... or are you trying to simply store/transport the colors? – Erno Mar 25 at 6:26.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.