Methods (i.e. , code) aren't stored in an object; all objects of a class will share the code for a method. Regardless of language (Java, C++, or virtually anything else) there will be only a single copy of the code for any method, static or not.
Generally there's a specific area of memory -- i.e. , a CODE segment in a native language like C++, or a special heap area in Java -- where code is loaded.
It depends on the JVM, but static fields are usually stored in a special object on the heap. (You can see it in a heap dump) When the ClassLoader is unloaded, its classes and their static "objects"/fields are also cleaned up.
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