I think you have two solutions : 1°) Subclass UIView and in the drawRect you draw each time another image. You add a NSTimer to create the animation 2°) Do the same as 1°) but with OpenGL Good Luck! :-).
I think you have two solutions : 1°) Subclass UIView and in the drawRect you draw each time another image. You add a NSTimer to create the animation ^^ 2°) Do the same as 1°) but with OpenGL ^^ Good Luck! :-).
– Darko Hebrang Oct 9 '10 at 9:28 1 On the page of your question, you have a mark below the 0 || -1 || 1 || ... number (on the left). Click it when the answer is the best. – Vinzius Oct 9 '10 at 9:37 Do you know where I can find an example of how to display images with OpenGL?
– Darko Hebrang Oct 9 '10 at 20:16 1 You have an OpenGL ES example if you create an empty project with xCode ^^ then check google to draw an image – Vinzius Oct 9 '10 at 22:08.
Keep all the image in the drawable folder and you can Animate them one by one after a particular duration. Say you have images in drawable folder like abc1, abc2, abc3,......Then just take one ImageView and iterate all the images in that ImageView using the Animation. So try it like this, here I am only considering 5 images so if you have 125 then the loop should move upto 125 times.
My xml - main. My Java Class - mainAct.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.