What's different between the old and the new FAH GPU client?

Scientifically, the new client introduces several new advances which makes it much more useful. It matches the advanced water models in the PS3 client and adds a new one (which will likely appear in a future PS3 client). These more advanced water models make this new GPU client very useful to us.

There are also many changes under the hood. The previous generation client proved to be problematic due to GPU-specific issues and we've fixed all of them (as far as we can tell) in this second generation client. An important part of these fixes is using ATI's CAL instead of DirectX (the previous generation GPU client highlighted several issues with using DirectX).

A major upside to using CAL is that DirectX context switches no longer affect the client. Actions such as fast-user switching, or locking your computer have no effect on GPU processing. Remote desktop does still affect the GPU client and will cause the FahCore to fail when a connection is initiated.

VNC does not have the same ... more.

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