Because of the sheer amount of different types of Cyberware available (not to mention new ideas which the players will inevitably create), a comprehensive list would be near-impossible to maintain and update. Instead, any player wanting Cyberware must first propose their idea to a Ref, discussing its abilities, limitations, game effects, etc. The Ref will then either approve the Cyberware and supply a cost or reject it, making suggestions as to how the concept could be altered to better fit the game (usually through a downgrade in power). Not only does this remove the restrictions imposed by a set list of standard Cyberware, it also allows the players to have a direct influence on the game by creating and developing their own ideas in this area.
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I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.