Would you consider Grim's Tavern II more of a "hack-n-slash" world or an RP world?

It is both. People LOVE to tear things apart with their uber character builds; otherwise why would people make characters with stats and levels and try to become more powerful? On the other hand, there will be enough tools in place that the community can role-play heartily.

Joining factions within the colony will provide people with a good cause to follow, leading to what will hopefully be some deep role-play. DM's will nudge things I'm sure in the right direction when the time comes. Is this a closed server?

If so, is a bio submission required for play? This is an open server. Grim's Tavern, Annuvin and Exaria were all open servers and it worked very well.

Sure you get your share of numb-skulls, but the good player base usually finds creative ways to deal with them. I always felt closed servers were a little snobbish and missing out on some good player opportunities. Not everyone wants to fill out medical forms or write elite essays to play a game.

Is the setting of Grim's Tavern in ... more.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

Related Questions