You can simulate a distribution such as the one you described using a logarithmic function. The following will return a random strength value between 1.1 and 9.9.
The simplest way to do this would be to provide 'bands' for where a random number should go. In your example, you have 15 players so you could have.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.