I found the answer: CGImageRef imageRef = self. CGImage; size_t width = CGImageGetWidth(imageRef); size_t height = CGImageGetHeight(imageRef); // The bitsPerComponent and bitmapInfo values are hard-coded to prevent an "unsupported parameter combination" error CGContextRef offscreenContext = CGBitmapContextCreate(NULL, width, height, 8, 0, CGImageGetColorSpace(imageRef), kCGBitmapByteOrderDefault | kCGImageAlphaPremultipliedFirst); // Draw the image into the context and retrieve the new image, which will now have an alpha layer CGContextDrawImage(offscreenContext, CGRectMake(0, 0, width, height), imageRef); CGImageRef imageRefWithAlpha = CGBitmapContextCreateImage(offscreenContext); UIImage *imageWithAlpha = UIImage imageWithCGImage:imageRefWithAlpha; // Clean up CGContextRelease(offscreenContext); CGImageRelease(imageRefWithAlpha); return imageWithAlpha.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.