Game design. However, both are poor choices. Game design does pay better, but it's a very, very narrow application of technology.
Is there some broader course you could take? Even something like robotics? Or technology applications to healthcare?
That's where the future is, not in game design. Customer relations--in the United States, at least--isn't even offered. It's a dead-end strategy.
Understand: customer relations and customer resource management is very important. But it's important as part of the bigger picture of marketing or sales. If you're interested in customer relations, look for some degree relating to marketing.
Besides, if you're talking about customer relations--dealing directly with (unhappy) customers, most people would not like that job at all. Facing unhappy people day after day, week after week, year after year? It's not even a close choice: Of the two choices you offered, game design is better.
But, as I say, it's way too narrow to build a career on. Hope that helps.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.