LostFocus is only triggered when a user taps on another control, as mentioned there are no hover events as the mouse metaphor does not work here as this is a touch-based environment - the best way to deal with control behaviour is to imagine using your finger to interact with the control - this may allow to design a behaviour which works the way you want, then see how this would work practically, a touch on the screen starts a click so there is no mousemove without a mousedown too.
If you are looking for a "mouse hover" effect, then you might need to rethink how the user interacts with your application as MouseMove events are fired only while the user has a finger down on the screen.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.