NSKeyedUnarchiver is not invoking -initWithCoder: on device (but okay on simulator)?

I think that a path of gameScene. Plist really means gameScene. Plist which is not writable on an iOS device, but would be allowed on OS X.

The archiveRootObject:toFile: method is probably returning NO here, indicating that the file wasn't created successfully You may want to do something similar to this: NSURL *documentsURL = (NSURL *) NSFileManager defaultManager URLsForDirectory: NSDocumentDirectory inDomains: NSUserDomainMask lastObject; NSString *filePath = documentsURL path stringByAppendingPathComponent: @"gameScene. Plist"; BOOL success = NSKeyedArchiver archiveRootObject: self. Parent toFile: filePath; NSLog(@"Archive Success... %s", (success)?

"YES" : "NO"); NSLog(@"File Exists... %s", NSFileManager defaultManager fileExistsAtPath: filePath? "YES" : "NO"); id unarchivedObject = NSKeyedUnarchiver unarchiveObjectWithFile: filePath retain; NSLog(@"Unarchive Success... %s", (unarchivedObject! = nil)?

"YES" : "NO"); NSLog(@"Equal Objects... %s", self. Parent isEqual: unarchivedObject?"YES" : "NO").

I think that a path of @"gameScene. Plist" really means /gameScene. Plist, which is not writable on an iOS device, but would be allowed on OS X.

The -archiveRootObject:toFile: method is probably returning NO here, indicating that the file wasn't created successfully. You may want to do something similar to this: NSURL *documentsURL = (NSURL *) NSFileManager defaultManager URLsForDirectory: NSDocumentDirectory inDomains: NSUserDomainMask lastObject; NSString *filePath = documentsURL path stringByAppendingPathComponent: @"gameScene. Plist"; BOOL success = NSKeyedArchiver archiveRootObject: self.

Parent toFile: filePath; NSLog(@"Archive Success... %s", (success)? "YES" : "NO"); NSLog(@"File Exists... %s", NSFileManager defaultManager fileExistsAtPath: filePath?"YES" : "NO"); id unarchivedObject = NSKeyedUnarchiver unarchiveObjectWithFile: filePath retain; NSLog(@"Unarchive Success... %s", (unarchivedObject! = nil)?

"YES" : "NO"); NSLog(@"Equal Objects... %s", self. Parent isEqual: unarchivedObject? "YES" : "NO").

Thanks a lot for the answer :) as you said, the file is getting saved to root in my mac... now everything works fine, thx again :-) – saiy2k Nov 3 at 14:48 No problem. If you have any questions, my email is listed on my profile page, and I'll usually have an answer, even if it's just to redirect you. C: – Alexsander Akers Nov 3 at 20:00.

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