Inverting the matrix would be the general solution, but as far as I can see this isn't actually a "general" problem. Rather than undoing an arbitrary transformation, you are trying to do the reverse of a known sequence of transformations, each of which can be inverted very simply. If your object-to-world transformation is.
Yes, basically you're right that you can perform this operation by the translation matrix.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.