The algorithm described will work fine, cause if you take a look closer at it, you see that it's just the number of crossings that counts. If we start in either "sub-polygon" of the "8" we will cross in worst case the edges 3 times, normally once. And it's true that it's inside.
Otherwise it's outside.
I'm not sure if this is the optimal solution; but the ray-casting algorithm works for any convex polygon. Any polygon can be decomposed into triangles, which are convex. (The double box is not a convex polygon, since if you connect two of the vertices with a line segment, in some cases you will cross over the center edge.) So, to clarify: first decompose the polygon into triangles, then use ray-casting to determine whether the point is inside a triangle.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.