Render to a texture2d XNA?

Use a RenderTarget2D : msdn.microsoft.com/en-us/library/microso....

If possible, avoid creating a new render target every time. Create it outside of the method and reuse it for best performance.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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