The problem is you are calling autoload in the scope of the module Autoload In a case like that what ruby is expecting or creating is an autoload for the symbol Autoload::Sprite when what you want is just Sprite.
The problem is you are calling autoload in the scope of the module Autoload. In a case like that what ruby is expecting or creating is an autoload for the symbol Autoload::Sprite, when what you want is just Sprite. Fortunately the fix is simple: module Autoload def self.
Included(mod) # ... # Call autoload on the scope of the includer mod. Autoload ... end end Or you could also explicitly call autoload on Object, since that's where your "target scope" for the autoloaded classes most likely is: Object. Autoload ...
I'm not convinced that it's creating a symbol for Autoload::Sprite as using that instead doesn't work (and it doesn't explain to me why it errors, then works). Defining the autoload on include works properly though, thanks! – Tapio Saarinen Jul 23 at 0:25.
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