The problem is that Core Animation will apply animations by finding the most direct route from the current state to the new state. Rotation by 0 degrees is the same as rotation by 360 degrees so the most direct route to your final transform is to do absolutely nothing.
Perhaps because the transform isn't happening over a duration of time. It seems to me that as long as it isn't perceivable over time you may need to perform the transform or sequence of transforms over a fraction of time.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.