I've experimented using large textures for for planets in my game. With two 1024x1024 hemispheres per planet and probably only one or max two planets visible at a time. Once in game, they render fine on my somewhat dated ZTE Blade running 2.1.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.