If you're appending the translate() to the end of the transform, then it should translate by exactly what you specified, independent of any previous rotations.
I am appending it except that it doesn't make any difference, whether I use translate or translate3d – Ballack May 25 at 7:40 Editing the question to make it more comprehensible. – Ballack May 25 at 10:49 Ah, indeed. The problem is that you want to transform an object position whereas CSS 2d transforms transform coordinate systems... Your options are either to put the translate first (so it's happening in the untransformed page coordinate system) or manually compute the right translate value for the currently transformed coordinates to achieve the page-relative effect you want.... (effectively inverting the linear part of the current transformation matrix, then multiplying that inverse by your desired translation to get the thing you stick in translate()).
– Boris Zbarsky May 25 at 16:41 I just started getting into matrices, I'll keep posted if I get somewhere. Meanwhile, anyone worked on such an issue (and/or solved it via matrices), please do post away! I'll put up my pages on a blog or a server once I'm done, so others may benefit!
@Boris, thanks for your replies! – Ballack May 250 at 8:11.
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