What is the best practice for implementing smack into an android app?

I think you want to take a look at XMPP Pubsub For C2DM: IIRC it won't suit your use case, as it provides no back channel (only push TO the devices are possible).

I think you want to take a look at XMPP Pubsub. For C2DM: IIRC it won't suit your use case, as it provides no back channel (only push TO the devices are possible).

I believe asmack includes Smacks PubSub API to enable this as well. – Robin Jun 14 at 14:43 Yes, every asmack incarnation I am aware of does have PubSub. But you probably wan't to try an asmack version with is build on smack 3.2.0 because of the better Pubsub support.

– Flow Jun 14 at 18:16.

I'm writing an android game that requires push notification. 1.) Each player should be notified when the other player makes a move. I've got openfire and aSmack connecting with each other.

I need to write a server side program to handle the server-side. Should I put the two users and the server in a group chat?

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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