What is the best way to implement a cross-platform, multi-threaded server in C/C++?

I've used Boost. Thread & Boost. Asio to build a multi-threaded server on Windows & Linux systems.

The tutorials made it easy to get started.

The best way to write such a server is not to write one, and to rearchitect your system so it is not necessary, and/or to reuse components that already exist. Because.

I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.

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