Will ASR’s Framerate Concerns Worsen in Multiplayer?

Hear From Someone Who’s Played the Full Game, Inside So far, the big complaint out of the time some have spent with the Sonic & Sega All-Stars Racing seems to be with the inconsistent frame rate. Our editor noticed it, and many of you have also. So far, such criticism has been deflected on assurances the demo was from an earlier build of the game.

But if one person who’s played the full edition has anything to say about it, while those issues appear fixed in a single-player experience, those immersed in multiplayer may have a different story to tell. This, according to Sonic Retro moderator Overlord, who was one of a small group of UK based fans able to see the Sonic themed room at Alton Towers Saturday. As part of the experience, there was a full copy of ASR waiting to be played.

Overlord called the finished product’s frame rate “solid, albeit low,” adding his estimation of a 30FPS rate in both single player and 2 player matches. Beyond that, in his words, “in 4P split screen it ... more.

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