Actionscript rotation on 2 axis different from 1 axis?

Rotation is relative to the parent, and when you rotate the parent object it will change the frame of reference for the child. This doesn't matter when you are only rotating around one axis, but makes a difference when you rotate around two. To undo the rotations, you have to undo all of them, in the reverse order that they were applied.

Rotation is relative to the parent, and when you rotate the parent object it will change the frame of reference for the child. This doesn't matter when you are only rotating around one axis, but makes a difference when you rotate around two. To undo the rotations, you have to undo all of them, in the reverse order that they were applied.

Try it with a book, or your phone, rotating by 90 degrees on one axis, then a second. You can't get back to where you started and you will always have involved the 3rd axis.

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