Here is an older article that talks about the Stream.BeginRead() function actually operating synchronously, not asynchronously as you would expect. The article is from 2004, so I'm assuming it's referring to . NET 1.0/1.1.The article does not specifically refer to UdpClient.BeginSend(), but I've often wondered if the BeginXXX functions in the Socket stuff have the same behavior at times, especially if there is data to be read immediately.
It might be worth checking the web to see if this is a possibility.
Here is an older article that talks about the Stream.BeginRead() function actually operating synchronously, not asynchronously as you would expect. The article is from 2004, so I'm assuming it's referring to . NET 1.0/1.1.The article does not specifically refer to UdpClient.BeginSend(), but I've often wondered if the BeginXXX functions in the Socket stuff have the same behavior at times, especially if there is data to be read immediately.
It might be worth checking the web to see if this is a possibility. Is it possible to pass the client_id to the callback function via the state parameter of the BeginSend() function? Object_id = Transport.
BeginSend(xxx, xxx, Callback, client_id).
Amazing, indeed sometimes the Asynchronous call becomes synchronous ... what a mess! – Jorge Córdoba Feb 26 '09 at 15:10.
I cant really gove you an answer,but what I can give you is a way to a solution, that is you have to find the anglde that you relate to or peaks your interest. A good paper is one that people get drawn into because it reaches them ln some way.As for me WW11 to me, I think of the holocaust and the effect it had on the survivors, their families and those who stood by and did nothing until it was too late.