Here is one way to do this: For the scrollview set.
Here is one way to do this: For the scrollview set scrollView. AutoresizingMask =(UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight); scrollView. ContentMode = UIViewContentModeTopRight; The UIViewContentModeTopRight mode will keep the upper left corner at coordinate (0,0) even if the rotation behaviour is not correct.To get the same rotation behaviour as in UIViewContentModeCenter add scrollView.
ContentOffset = fix(sv. ContentOffset, currentOrientation, goalOrientation); into willAnimateRotationToInterfaceOrientation. Fix is the function CGPoint fix(CGPoint offset, UIInterfaceOrientation currentOrientation, UIInterfaceOrientation goalOrientation) { CGFloat xx = offset.
X; CGFloat yy = offset. Y; CGPoint result; if (UIInterfaceOrientationIsLandscape(currentOrientation)) { if (UIInterfaceOrientationIsLandscape(goalOrientation)) { // landscape -> landscape result = CGPointMake(xx, yy); } else { // landscape -> portrait result = CGPointMake(xx+80, yy-80); } } else { if (UIInterfaceOrientationIsLandscape(goalOrientation)) { // portrait -> landscape result = CGPointMake(xx-80, yy+80); } else { // portrait -> portrait result = CGPointMake(xx, yy); } } return result; } The above code will make the scrollview rotate around the center of the screen and also ensure that the upper left corder is always are coordinates (0,0).
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