How can Sligs in Munch's Oddysee not realise when their comrades are possessed?

Abe was new to possession in the first two games, hence he would not control Sligs very elegantly - they would have a stoned expression and would stumble about a lot. By Munch's Oddysee, his technique and control had been refined. Another reason is that the AI in Munch's Oddysee was dreadful: similar to Sligs not noticing any peculiar when Mudokons are carried by an invisible Abe, they seem unable to be concerned when the Slig they are chatting to suddenly screams out in agony.

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