The main culprit for causing different behavior in native C++ apps would probably be: KB958357.
The main culprit for causing different behavior in native C++ apps would probably be: KB958357 This seems to be an earlier version of what is now KB962219. Details are available in this posting on the Visual C++ Team Blog: blogs.msdn.com/vcblog/archive/2008/12/17... This hotfix actually fixes 5 bugs: function::swap() was broken by the Small Functor Optimization in VC9 TR1 (the Feature Pack). This broke vector> in VC9 SP1."Broken" meant "compiling but crashing".
Vector> nonconformantly required X to have a default constructor. (This is a specific example of a general bug: vector>, vector>>, etc.Were also affected. ) vector> nonconformantly required X and Y to have default constructors.
(This is a specific example of a general bug, see above.) vector> nonconformantly required X to have a default constructor. Random distributions were broken, triggering infinite loops and emitting bogus results. Those look like sufficient changes to cause differing behavior, but it all depends on your code.
See if installing the latest version of that hotfix on each machine resolves the discrepancies you're seeing.
Thanks! This fixed it! – jwfearn Apr 8 '09 at 22:36.
I'm not sure how much of a help this is but here is the information for the various hot fixes 948484 - Visual C++ 2008 SP1 Design-Time Components for x64 953256 - Visual Studio Team Explorer SP1 958357 - Appears to be a hot patch for TR1 after Visual Studio 2008 SP1 is installed Based on the service pack details it looks like one of the following could be the differences between the machines TR1 Hotfix: blogs.msdn.com/vcblog/archive/2008/12/17... One machine has Team Explorer and the other does not The obvious one to throw out for completeness: one x86 the other x64.
Thanks! This was very helpful. – jwfearn Apr 8 '09 at 22:37.
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